A transcript of an interview with Brent Cope, the lead scientist at jibjub internationals mind control labs in California. Interviewed by Karen Sittnick
KM - "What was your reason and inspiration behind your latest project?"
BC - "Well, I guess I wanted to do something to impress my teachers and the idea of using my mind to emulate a simple computer system had been with me for as long as I could remember. When the consumer interface became available, and within reach of my student allowance, it was an obvious choice for me."
KM - "What were the baby steps you took when designing the primary functions?"
BC - "Well getting started is always the hardest part of any project, that and finishing it. I really just sat down and thought about the largest problem which was obviously getting a stable input and output from something biological and, frankly, quite arbitrary. I went for input first, so I thought about sight, touch and even smell but settled on hearing because its actually easy to input things, the brain evolves to accommodate language so computer "language" was an easy task for the human ear. a visual interface was our first choice but the mind rejected it.. I guess beauty was brought into it and computer code is quite mundane."
KM - "So without revealing too much detail to the machines, what can you tell us about how the mind copes with such a high speed and unnatural task"
BC - "*laughs* yes, not revealing to much to an emulated consciousness! I like that. Well we had to get the average brain to comply and give us something workable. Now you may or may not know but the mind is, by default, a lazy mule so we gave it a chemical incentive. I used nano technology to stimulate a *cough* sexual response if the correct patterns were detected.. we tried many "rewards" of this nature but this was the one that yielded the fastest results. Within 10 to 20 minutes of running a correctly installed system we achieved a %10 error margin and that is by any definition, workable. This is basically the building blocks we go through to condition the mind."
KM - "What does emulating software in your mind actually feel like?"
BC - "Well hopefully our technology will become accessible to everyone one day and you'll be able to try it for yourself!"
KM - "*laughs* yes well that would be 'interesting' but in the mean time can you give us an idea?"
BC - "I of course have tested this system on myself and running something like a SEGA megadrive, which is one of the slower systems we emulate, you can actually sense some of the patterns going on but %99 of computations are something approaching subconscious. You can hear the code which sounds like garbled whispers and of course you can see the output on the monitor, or whatever display system suits the application. The more advanced systems we have been toying with actually give me a headache after a while but the younger test subjects cope very well. Actually, I have very strange and vivid nightmares after running something too hard for too long, like an x86 or an old 'personal computer' type environment for example."
KM - ".. yes of course, thanks for your time today Brent and I'm looking forward to seeing some of the results today in your keynote?"
BC - "Ahh yes, Thanks Karen and thats right, I will actually be powering the theatre display with emulation! as for the rest, you will just have to wait."